Dead Island: Epidemic is currently a closed beta, fast paced action game, labelling itself as the world’s first “ZOMBA”. As its still in closed beta there is plenty of content, balance fixing and bug squashing the game needs, however it’s still a very fun game shining with potential. A few key unique points that make this game stand out are:
- Workbench crafing system
- 3 Way PVP
The game mechanics will feel familiar to any experience MOBA player, it’s a basic top down view with the levelling system for your skills in the same way you would any other MOBA. Gear Points and Character points are earned at the end of matches you play, regardless of which mode type. (These are the currencies used to craft weapons and unlock new playable characters)
At the time of writing this there are 2 game mods;
Horde (a PVE game mode focussing on team play and fighting off waves, ultimately leading to a boss)
Scavenger (3 way team PVP match, fighting for capture points and supplies)
I have to say, Scavenger mode is AWESOME. It has the same frantic feel of a competitive MOBA game but with added zombies (and mutated super zombies!). The addition of a 3rd team and zombies really adds to the dynamics of the game, keeping things fresh and interesting, as you fight for supply capture points you’ve got plenty to contend with. Even when a team is close to victory by filling their truck, the opposing teams can raid their truck and siphon the supplies, potentially turning the entire game around, even the underdog has a fighting chance. I look forward to seeing future developments on this game mode.
I’ll wrap up by giving a mention to the workbench system. When outside of a match you can craft unique weapons of varying types using the blueprints you have looted or purchased at the in-game store. Being a Dead Island game you can expect some very interesting combinations of weapons you’ll be able to bring out into your next match. Each of the playable characters possess certain strengths wielding particular weapons so this leaves for some interesting experimentation.
That’s it for my brief impressions, hope to see you in game.